
A studio from the foothills of the Himalayas
Games, apps and graphics, made fierce.
Kali Ink ships its own games and apps, and builds rendering, animation and graphics tools for teams who need them. Small studio. Big ink.
What we do
From a single pixel to the whole engine.
We are a small team of graphics people. We make our own products, and we take on a few projects a year where rendering, animation or tooling is the hard part.
- 01
Games, start to store
We design, build and ship our own mobile games: the rules, the art, the ads, the store pages and the trailers. Everything on this page was made in house.
- 02
Custom 3D engines & tools
Bespoke 3D tools tailored to what you need, from a small viewer to a full engine, built to be fast and to stay out of the way.
- 03
Forward & inverse rendering
Rendering is our home turf. Forward: images from scenes. Inverse: scenes from images. Shape, light and material recovered from real photographs.
- 04
Agent-based animation
Characters that behave instead of just moving. Agentic behaviour that makes interactions feel natural and human.
- 05
Apps with a mind
Products that think with you. Voicey is a voice journal grounded in Socratic reflection, built on today’s AI models.
- 06
2D graphics & design
Graphics software, pixel art pipelines and design consultation that fit your vision instead of a template.
Why Kali
Named for the fierce kind of creation.
Kali is time and change: the force that clears the old away so something new can stand. That is how we like to work. One bold thing over ten safe ones, drawn in a single confident line, like the one in our mark.
